Virtual Reality (VR)
Create game experiences through the study of players' thinking processes.
UX research &
Research, analyse, design, test and iterate. In UX, it's all about learning.
Player-centered interface design, dedicated to game design.
Developing a UX strategy is much more than applying a methodology: it's a mindset.
How is the game experience perceived by the player?
My role is to understand the target user and help creators achieve success.
I am Senior UX Designer at Ubisoft Bordeaux
I participate in the definition of the UX vision and develop the design and reference documents to guide the creation of the game's functionalities (flows, wireframes, prototypes).
I focus on the accessibility of our games and interfaces, thanks to a close collaboration with the accessibility and research teams.
My two mottos at work...
Work in a positive way
I want to live from my passion in a positive way: for me, my collaborators and the society.
Test and learn
I'm always curious and interested in the interaction between the players and the system.