Video games &
Virtual Reality

Create game experiences through the study of players’ thinking processes.

UX research &
testing

Research, analyse, design, test and iterate. In UX, it’s all about learning.

UI design

Player-centered interface design, dedicated to game design.

Developing a UX strategy is much more than applying a methodology: it’s a mindset.

How is the game experience perceived by the player?
My role is to understand the target user and help creators achieve success.

Ubisoft

Associate UX Director at Ubisoft

Driving creative vision with a detailed, holistic UX approach for our AAA game (unannounced).

Focused on positive leadership that empowers collaborative design and maximizes team potential.

Committed to enhancing accessibility through close partnerships with accessibility and user research teams.


My two mottos at work…

  • Work in a positive way

    I want to live from my passion in a positive way: for my collaborators, the society, and me.

  • Test and learn

    Fail early and learn fast. Always driven by how interaction takes place between players and the system.